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Howard Staunton and Modern Authorities - The Blue Book of Chess



H >> Howard Staunton and Modern Authorities >> The Blue Book of Chess

Pages:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26




GAME THE TENTH.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. P. to Q's 4th. 3. B. takes P.
4. K. Kt. to B's 3d. 4. Q. Kt. to B's 3d.
5. P. to Q. B's 3d. 5. B. to Q. Kt's 3d.
6. K. Kt. to his 5th. 6. K. Kt. to R's 3d.
7. Q. to K. R's 5th. 7. Castles.
Black maintains his Pawn.


GAME THE ELEVENTH.

MCDONNELL'S DOUBLE GAMBIT.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. P. to Q. Kt's 4th. 3. B. takes Kt. P.
4. P. to K. B's 4th. 4. P. to Q's 4th.
5. P. takes Q. P. 5. P. to K's 5th.
6. K. Kt. to K's 2d. 6. K. Kt. to B's 3d.
7. Castles. 7. Castles.
8. Q. Kt. to B's 3d. 8. P. to Q. B's 3d.
9. P. takes P. 9. Q. Kt. takes P.
10. K. to R's sq. 10. Q. B. to K. Kt's 5th.
Your game is inferior to his.


GAME THE TWELFTH.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th
3. P. to K. B's 4th. 3. B. takes K. Kt.
4. Q. to K. R's 5th. 4. Q. to K's 2d.
5. R. takes B. 5. P. to Q's 3d.
6. P to K. B's 5th. 6. K. Kt. to B's 3d.
7. Q. to K. Kt's 5th. 7. K. Kt. takes K. P.
8. Q. takes K. Kt. P. 8. Q. to K. B's 3d.
9. K. B. takes K. B. P. (ch.) 9. K. to his 2d.
10. Q. takes Q. (ch.) 10. Kt. takes Q.
11. K. B. to Q. Kt's 3d. 11. Q. B. takes P.
The game is in Black's favor.


GAME THE THIRTEENTH.

THE LOPEZ GAMBIT

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K's 2d. 3. P. to Q's 3d.
4. P. to K. B's 4th. 4. Kt. to K. B's 3d.
5. K. Kt. to B's 3d. 5. Q. to K's 2d.
6. P. to Q's 3d. 6. Q. B. to K. Kt's 5th.
7. P. takes P. 7. P. takes P.
8. Q. B. to K. Kt's 5th. 8. Q. Kt. to Q's 2d.
9. Q. Kt. to Q's 2d. 9. Castles on Q's side.
10. Castles on Q's side.
The positions are equal.


GAME THE FOURTEENTH.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K's 2d. 3. Q. to K's 2d.
4. P. to K. B's 4th. 4. K. Kt. to B's 3d.
5. K. Kt. to B's 3d. 5. P. to Q's 3d.
6. Q. Kt. to B's 3d. 6. P. to Q. B's 3d.
7. P. to Q's 3d. 7. Q. B. to K. Kt's 5th.
8. P. to K. B's 5th. 8. Q. Kt. to Q's 2d.
9. Q. B. to K. Kt's 5th. 9. P. to K. R's 3d.
10. Q. B. to K. R's 4th. 10. P. to K. Kt's 4th.
The game is quite even.


GAME THE FIFTEENTH.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. B. to Q. B's 4th. 2. B. to Q. B's 4th.
3. Q. to K's 2d. 3. Q. Kt. to B's 3d.
4. P. to Q. B's 3d. 4. K. Kt. to B's 3d
5. P to K. B's 4th. 5. B. takes K. Kt.
6. R. takes B. 6. Castles.
7. P. to Q's 3d. 7. P. to Q's 4th.
8. K. B. takes Q. P. 8. K. Kt. takes B.
9. P. takes Kt. 9. P. takes K. B. P.
10. Q. B. takes P. 10. R. to K's sq.
11. B. to K's 3d. 11. Kt. to K's 4th.
12. P. to K. R's 3d. 12. B. to K. B's 4th.
13. P. to Q's 4th. 13. B. to Q's 6th.
And by afterwards moving the Kt. to Q. B's 5th,
Black must win at least a Piece.


VARIATION,

_Beginning at White's 4th move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K's 2d. 3. Q. Kt. to B's 3d.
4. K. B. takes K. B. P. (ch.) 4. K. takes B.
5. Q. to her B's 4th. (ch.) 5. P. to Q's 4th.
6. Q. takes B. 6. P. takes K. P.
7. Q. to her B's 4th. (ch.) 7. Q. B. to K's 3d.
8. Q. takes P. 8. K. Kt. to B's 3d
And you have an inferior game.


GAMES

ILLUSTRATIVE OF THE PRECEDING ANALYSES.

GAME I.--Played some years since between
Messrs. Popert and Staunton.

{PGN 34}

WHITE. (Mr. S.) BLACK. (Mr. P.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. P. to Q. B's 3d. 3. P. to Q's 3d.[A]
4. K. Kt. to B's 3d.[B] 4. K. Kt. to B's 3d.
5. P. to Q's 4th. 5. P. takes P.
6. P takes P. 6. B. checks.
7. B. to Q's 2d. 7. B. takes B. (ch.)
8. Q. Kt. takes B. 8. Castles.[C]
9. B. to Q's 3d. 9. Kt. to Q. B's 3d.
10. P. to Q. R's 3d. 10. Q. B. to K. Kt's 5th.
11. Q. to Q. B's 2d. 11. P. to K. R's 3d.
12. Q. R. to Q. B's sq. 12. P. to Q's 4th.
13. P. to K's 5th. 13. B. takes Kt.
14. Kt. takes B. 14. Kt. to K. R's 4th.
15. P. to K. Kt's 3d. 15. P. to K. Kt's 3d.
16. P. to Q. Kt's 4th. 16. Q. to Q's 2d.[D]
17. Q. to Q's 2d. 17. K. to R's 2d.
18. Castles. 18. Q. R. to K's sq.
19. Q. R. to B's 3d. 19. Kt. to Q's sq.
20. Kt. to K. R's 4th. 20. P. to Q. B's 3d.
21. P. to K. B's 4th. 21. P. to K. B's 4th.
22. P. to K. Kt's 4th. 22. Kt. to K. Kt's 2d.
23. P. takes B. P. 23. K. Kt. takes P.
24. Kt. takes Kt. 24. P. takes Kt.
25. K. to R's sq. 25. K. R. to K. Kt's sq.
26. Q. R. to Q. B's sq. 26. Q. to K. B's 2d.
27. Q. to Q. B's 2d. 27. Q. R. to K. B's sq.
28. K. R. to K. Kt's sq. 28. Kt. to K's 3d.
29. R. takes R. 29. K. takes R.
30. R. to K. Kt's sq. (ch.) 30. K. to R's sq.
31. Q. to K. B's 2d. 31. Q. to K. R's 4th.[E]
32. B. to K's 2d. 32. Q. to K. B's 2d.
33. Q. to K. R's 4th. 33. Q. to K. R's 2d.
34. B. to K. R's 5th. 34. Kt. takes Q. P.
35. R. to K. Kt's 3d. 35. P. to Q. Kt's 3d.
36. B. to K. Kt's 6th.[F] 36. Q. to K. Kt's 2d.
37. B. to K. B's 7th. 37. R. takes B.[G]
38. R. takes Q. 38. K. takes R.
39. K. to Kt's 2d, and wins.

[Footnote A: Not so good a move as K. Kt. to B's 3d, or
Q. to K. Kt's 4th.]

[Footnote B: P. to Q's 4th would perhaps have been stronger play.]

[Footnote C: P. to Q's 4th is a better move at this point.]

[Footnote D: Intending, if the Q. Kt. P. should be played on his Kt.,
to move Q. to K. Kt's 5th.]

[Footnote E: A lost move.]

[Footnote F: It would have been more decisive if played to K. B's 7th at
once.]

[Footnote G: If the Q. takes B., mate follows in three moves.]


GAME II.--Between two Amateurs.

{PGN 35}

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. P. to Q. B's 3d. 3. Q. to K. Kt's 4th.
4. Q. to K. B's 3d. 4. Q. to K. Kt's 3d.
5. K. Kt. to K's 2d. 5. P. to Q's 3d.
6. P. to Q's 4th. 6. P. takes P.
7. P. takes P. 7. B. to Q. Kt's 3d.
8. P. to K's 5th. 8. K. Kt. to K's 2d.
9. P. to K's 6th. 9. P. to K. B's 3d.
10. Q. Kt. to B's 3d. 10. Castles.
11. K. Kt to K. B's 4th. 11. Q. to K's sq.
12. Q. B. to K's 3d. 12. Q. Kt. to Q. B's 3d.
13. Q. R. to Q's sq. 13. K. to R's sq.
14. P. to K. R's 4th. 14. Q. Kt. to Q's sq.
15. P. to K. R's 5th. 15. P. to K. B's 4th.
16. Q. Kt. to Q's 5th. 16. Q. B. takes P.
17. Kt. takes Kt. 17. Q. takes Kt.
18. Kt. to K. Kt's 6th. (ch.) 18. P. takes Kt.
19. P. takes P. (dis. ch.)
And White gives checkmate in three moves.


GAME III.--THE LOPEZ GAMBIT.--Between Messrs.
De la Bourdonnais and McDonnell.

{PGN 36}

WHITE. (M. De la B.) BLACK. (Mr. McD.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K's 2d. 3. K. Kt. to B's 3d.
4. P. to Q's 3d. 4. Q. Kt. to B's 3d.
5. P. to Q. B's 3d. 5. Q. Kt. to K's 2d.
6. P. to K. B's 4th. 6. P. takes P.[A]
7. P. to Q's 4th. 7. K. B. to Kt's 3d.
8. Q. B. takes P. 8. P. to Q's 3d.
9. K. B. to Q's 3d. 9. Q. Kt. to K. Kt's 3d.
10. Q. B. to K's 3d. 10. Castles.
11. P. to K. R's 3d. 11. K. R. to K's sq.
12. Q. Kt. to Q's 2d. 12. Q. to K's 2d.
13. Castles on Q's side. 13. P. to Q. B's 4th.
14. K. to Kt's sq. 14. P. takes P.
15. P. takes P. 15. P. to Q. R's 4th.
16. K. Kt. to B's 3d. 16. Q. B. to Q's 2d.
17. P. to K. Kt's 4th. 17. P. to K. R's 3d.
18. Q. R. to K. Kt's sq. 18. P. to Q. R's 5th.
19. P. to K. Kt's 5th. 19. P. takes P.
20. B. takes P. 20. P. to Q. R's 6th.
21. P. to Q. Kt's 3d. 21. Q. B. to his 3d.
22. Q. R. to K. Kt's 4th. 22. K. B. to Q. R's 4th.
23. P. to K. R's 4th. 23. B. takes Q. Kt.
24. Kt. takes B. 24. Q. R. to his 4th.
25. P. to K. R's 5th. 25. R. takes B.
26. R. takes R. 26. Kt. to K. B's 5th.
27. Q. to K. B's 3d. 27. Kt. takes B.
28. P. to Q's 5th. 28. Kt. takes Q. P.
29. K. R. to K. Kt's sq.[B] 29. Kt. to B's 6th. (ch.)
30. K. to R's sq. 30. B. takes K. P.
31. R. takes K. Kt. P. (ch.) 31. K. to R's sq.
32. Q. to K. Kt's 3d. 32. B. to K. Kt's 3d.
33. K. R. P. takes B. 33. Q. to K's 8th. (ch.)
34. R. takes Q.[C] 34. R. takes R. (ch.)
35. Q. takes R. 35. Kt. takes Q.
36. R. to R's 7th. (ch.) 36. K. to Kt's sq.
37. P. takes K. B. P. (ch.) 37. K. takes R.
38. P. one, becoming a Queen. 38. Kt. mates.

[Footnote A: In this opening it is not advisable for the second player
to take the gambit P. with his K. P.]

[Footnote B: This portion of the game is full of interest and
instruction, and is remarkably well played.]

[Footnote C: White loses the game by this move.]


GAME IV.--THE LOPEZ GAMBIT.

{PGN 37}

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K's 2d. 3. Q. Kt. to B's 3d.
4. B. takes K. B. P. (ch.) 4. K. takes B.
5. Q. to her B's 4th. (ch.) 5. P. to Q's 4th.
6. Q. takes B. 6. P. takes P.
7. Q. to her B's 4th. (ch.) 7. Q. B. to K's 3d.
8. Q. takes P. 8. K. Kt. to B's 3d.
9. Q. to K. R's 4th. 9. Q. Kt. to Q's 5th.
10. Q. Kt. to R's 3d. 10. P. to K's 5th.
11. P. to Q. B's 3d. 11. P. to K. Kt's 4th.[A]
12. Q. takes K. Kt. P. 12. K. R. to K. Kt's sq.
13. Q. to K's 3d. 13. Q. Kt. to K. B's 4th.
14. Q. to K's 2d. 14. R. takes K. Kt. P.
15. Q. Kt. to B's 2d. 15. Q. to her 3d.
16. Q. Kt. to K's 3d. 16. Kt. takes Kt.
17. Q. P. takes Kt. 17. Q. R. to K. Kt's sq.
18. Q. to K. B's sq. 18. Q. R. to Q's sq.
19. Q. to K's 2d. 19. Kt. to his 5th.
20. Kt. to R's 3d. 20. Kt. to K's 4th.
21. Kt. to K. B's 4th. 21. Kt. to K. B's 6th. (ch.)
22. K. to his B's sq.
And Black can checkmate in six moves.

[Footnote A: The game from this point forward is admirably conducted by
Black.]


GAME V.--Between Messrs. Cochrane and Staunton.

{PGN 38}

WHITE. (Mr. S.) BLACK. (Mr. C.)
1. P. to K's 4th. 1. P. to K's 4th.
2. B. to Q. B's 4th. 2. B. to Q. B's 4th.
3. K. Kt. to B's 3d. 3. Q. Kt. to B's 3d.
4. P. to Q. Kt's 4th.[A] 4. B. takes Q. Kt. P.
5. P. to Q. B's 3d. 5. B. to Q. R's 4th.
6. Castles. 6. B. to Q. Kt's 3d.
7. P. to Q's 4th. 7. P. takes Q. P.
8. K. Kt. takes P. 8. Kt. takes Kt.
9. P. takes Kt. 9. P. to Q's 3d.
10. P. to Q. R's 4th. 10. P. to Q. B's 3d.
11. P. to Q. R's 5th. 11. K. B. to Q. B's 2d.[B]
12. Q. to her Kt's 3d. 12. Q. to K's 2d.
13. Q. B. to Q. R's 3d. 13. Q. to K. B's 3d.
14. Q. Kt. to Q. B's 3d. 14. Q. to K. Kt's 3d.
15. Q. Kt. to K's 2d. 15. K. Kt. to K. R's 3d.
16. P. to K's 5th. 16. P. to Q's 4th.
17. K. B. to Q's 3d. 17. Kt. to K. B's 4th
18. Q. to her Kt's 4th. 18. K. B. to Q's sq.
19. Q. to her Kt's sq. 19. Q. to K. R's 4th.
20. Kt. to K. Kt's 3d. 20. Kt. takes Kt.
21. K. B. P. takes Kt. 21. K. B. takes Q. R. P.
22. K. B. to K. B's 5th. 22. K. B. to Q. Kt's 3d.
23. Q. to her Kt's 4th. 23. Q. to K. Kt's 4th.
24. K. B. takes Q. B. 24. Q. R. takes B.
25. P. to K's 6th. 25. P. takes P.
White announced mate in eight moves.

[Footnote A: We have now the same position brought about which occurs in
the Evans Gambit.]

[Footnote B: If he had taken the P., Black, by taking the K. B. P.
with his B., checking, and when the K. took the B., playing
Q. to K. R's 5th (ch.), would have gained a more valuable P. in return,
and have deprived his opponent of the privilege of castling.]


GAME VI.--Between Messrs. Walker and Daniels.

{PGN 39}

WHITE. (Mr. W.) BLACK. (Mr. D.)
1. P. to K's 4th. 1. P. to K's 4th.
2. B. to Q. B's 4th. 2. B. to Q. B's 4th.
3. P. to Q. B's 3d. 3. P. to Q's 4th.
4. B. takes Q. P. 4. K. Kt. to B's 3d.
5. Q. to her Kt's 3d. 5. Castles.
6. K. Kt. to B's 3d. 6. P. to Q. B's 3d.[A]
7. B. takes K. B. P. (ch.)[B] 7. R. takes B.
8. Kt. takes K. P. 8. Q. to K's 2d.
9. Q. takes R. (ch.) 9. Q. takes Q.
10. Kt. takes Q. 10. K. takes Kt.
11. P. to Q's 4th. 11. B. to Q. Kt's 3d.
12. P. to K. B's 3d. 12. Q. B. to K's 3d.
13. Q. B. to K's 3d. 13. Q. Kt. to R's 3d.
14. K. to B's 2d. 14. Q. Kt. to B's 2d.
15. Q. Kt. to Q's 2d. 15. P. to K. Kt's 3d.
16. P. to K. Kt's 4th. 16. K. to Kt's 2d.
17. P. to K. R's 4th. 17. R. to K's sq.
18. P. to K. R's 5th. 18. Q. B. to K. B's 2d.
19. P. takes P. 19. Q. B. takes P.
20. Q. R. to K. Kt's sq. 20. Q. Kt. to K's 3d.
21. Q. Kt. to Q. B's 4th. 21. B. to Q. B's 2d.
22. P. to K's 5th. 22. K. Kt. to Q's 4th.
23. B. to K. R's 6th. (ch.) 23. K. to B's 2d.
24. K. to Kt's 3d. 24. P. to Q. Kt's 4th.
25. Kt. to K's 3d. 25. Kt. takes Kt.
26. B. takes Kt. 26. P. to Q. B's 4th.
27. P. to K. B's 4th. 27. P. takes P.
28. P. takes P. 28. Q. B. to Q's 6th.
29. P. to K. B's 5th.
Black resigns.

[Footnote A: This is not advisable. It would be better to take
B. with Kt.]

[Footnote B: The notion of this sacrifice originated with Messrs.
Henderson and Williams, of Bristol, during an examination of the
present opening.]


THE KING'S KNIGHT'S DEFENCE IN KING'S BISHOP'S OPENING

GAME THE FIRST.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. P. to K's 5th. 4 P. to Q's 4th.
5. B. to Q. Kt's 3d. 5. Kt. to K's 5th.
6. K. Kt. to K's 2d. 6. P. to Q. B's 4th.
7. P. to K. B's 3d. 7. Kt. to K. Kt's 4th.
8. Kt. to K. B's 4th. 8. P. to Q. B's 5th.
9. B. to R's 4th. (ch.) 9. Q. Kt. to B's 3d.
10. B. takes Kt. (ch.) 10. P. takes B.
11. Q. takes doubled P 11. Kt. to K's 3d.
12. Kt. takes Kt. 12. K. B. P. takes Kt.
13. Castles. 13. P. to Q. B's 4th.
14. Q. to K. B's 2d.
Black has the advantage.


GAME THE SECOND.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d.
3. P. to Q's 3d. 3. K. B. to Q. B's 4th
4. K. Kt. to B's 3d. 4. P. to Q's 3d.
5. P. to Q. B's 3d. 5. Castles.
6. P. to Q. R's 4th. 6. P. to Q. R's 4th.
The game is even.


GAME THE THIRD.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d.
3. P. to K. B's 4th. 3. P. to Q's 4th.
4. P. takes Q. P. 4. P. takes B. P.
5. P. to Q's 4th. 5. B. to K. Kt's 5th.
6. K. Kt. to B's 3d.
There is no advantage on either side.


GAME THE FOURTH.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. B. to Q. B's 4th. 2. K. Kt. to B's 3d.
3. K. Kt. to B's 3d. 3. Kt. takes K. P.
4. P. to Q's 3d. 4. Kt. to Q's 3d.
5. Kt. takes K. P. 5. Kt. takes B.
6. Kt. takes Kt. 6. P. to Q's 4th.
7. Kt. to K's 5th. 7. K. B. to Q's 3d.
8. P. to Q's 4th. 8. Castles.
9. Castles. 9. P. to K. B's 3d.
10. Kt. to K. B's 3d.
Neither party can boast of advantage.


COUNTER GAMBIT IN THE KING'S BISHOP'S OPENING

GAME THE FIRST.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to K. B's 4th.

You have now the choice of refusing or accepting the gambit; the former
is the more judicious mode of operating, and the consequences arising
from it will be shown in this game, while the result of your accepting
the gambit shall be considered in the next.

3. P. to Q's 3d. 3. K. Kt. to B's 3d.
4. P. to K. B's 4th. 4. K. P. takes P.
5. Q. B. takes P. 5. P. takes K. P.
6. Q. P. takes P. 6. Q. to K's 2d.
7. P. to K's 5th. 7. P. to Q's 3d.
8. Q. to K's 2d. 8. P. takes P.
9. B. takes P. 9. P. to Q. B's 3d.
10. K. Kt. to B's 3d.
You have a better developed opening.


VARIATION I.

_Beginning at White's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to K. B's 4th.
3. P. to Q's 4th. 3. P. takes Q. P. (best)
4. Q. takes P. 4. Q. Kt. to B's 3d.
5. Q. to K's 3d. 5. P. takes P.
6. Q. takes P. (ch.) 6. Q. to K's 2d.
The game is even.


VARIATION II.

_Beginning also at White's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to K. B's 4th.
3. B. takes K. Kt. 3. R. takes B.
4. P. takes P. 4. P. to Q's 4th.
5. Q. to K. R's 5th. (ch.) 5. P. to K. Kt's 3d.
6. P. takes P. 6. R. takes P.
7. K. Kt. to B's 3d. 7. Q. Kt. to B's 3d.
8. Q. takes K. R. P. 8. Q. to K. B's 3d.
9. P. to Q's 3d. 9. K. B. to Q. B's 4th.
10. B. to K's 3d. 10. B. takes B.
11. P. takes B. 11. R. takes K. Kt. P.
The positions are equal.


GAME THE SECOND.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to K. B's 4th.
3. P. takes P. 3. K. Kt. to B's 3d.
4. P. to Q's 4th. 4. P. takes P.
5. Q. takes P. 5. P. to Q's 4th.
6. K. B. to Q's 3d. 6. Q. Kt. to B's 3d.
7. Q. to K's 3d. (ch.) 7. K. to B's 2d.
8. K. Kt. to K's 2d. 8. B. to Q. Kt's 5th. (ch.)
9. P. to Q. B's 3d. 9. R. to K's sq.
10. Q. to K. Kt's 3d. 10. K. B. to Q's 3d.
His game is better developed.


THE QUEEN'S BISHOP'S PAWN'S DEFENCE
IN THE KING'S BISHOP'S OPENING.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to Q. B's 3d.
3. Q. to K's 2d. 3. K. Kt. to B's 3d.
4. P. to K. B's 4th. 4. P. to Q's 3d.
5. P. takes P. 5. P. takes P.
6. K. Kt. to B's 3d. 6. K. B. to Q's 3d.
7. P. to Q's 4th. 7. P. takes P.
8. P. to K's 5th. 8. Castles.
9. Castles. 9. K. B. to Q. B's 4th.
10. Q. to her 3d. 10. Kt. to Q's 4th.
11. Kt. to his 5th. 11. P. to K. Kt's 3d.
12. Kt. to K's 4th. 12. B. to K's 2d.
13. B. takes Kt. 13. P. takes B.
14. Kt. to B's 6th. (ch.) 14. B. takes Kt.
15. P. takes B.
You have a fine game.

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