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Howard Staunton and Modern Authorities - The Blue Book of Chess



H >> Howard Staunton and Modern Authorities >> The Blue Book of Chess

Pages:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26



The foregoing moves are dependent on Black's taking the Kt., which is
very bad play. His proper move, under the circumstances, is
3. Q. to K's 2d, as in the following example:--

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K's Kt. to B's 3d. 2. P. to K. B's 3d.
3. K's Kt. takes P. 3. Q. to K's 2d.
4. K. Kt. to B's 3d. (best) 4. P. to Q's 4th.
5. P. to Q's 3d. 5. P. takes K's P.
6. P. takes P. 6. Q. takes P. (ch.)
7. B. to K's 2d. 7. Q's B. to K. B's 4th.
8. Kt. to Q's 4th. 8. Q's Kt. to B's 3d.
9. Kt. takes B. 9. Q. takes Kt.
10. Castles. 10. B. to Q's 3d.
11. B. to Q's 3d.
You have an excellent position.


GAME THE SECOND.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K's Kt. to B's 3d. 2. K's B. to Q's 3d.
3. B. to Q. B's 4th. 3. K. Kt. to B's 3d.
4. P. to Q's 4th. 4. Q. Kt. to B's 3d.
5. P. takes K. P. 5. B. takes P.
6. K. Kt. to his 5th. 6. Castles.
7. P. to K. B's 4th. 7. B. to Q's 5th.
8. P. to K's 5th. 8. Q. to K's 2d.
9. Q. to K's 2d. 9. K. Kt. to K's sq.
10. B. to Q's 5th. 10. K. B. to Q. Kt's 3d.
11. Q. Kt. to B's 3d. 11. P. to K. R's 3d.

In reply, you may now play P. to K. R's 4th, having a capital game. If,
instead of 11. P. to R's 3d, he play 11. Q. Kt. to Q's 5th, you move
12. Q. to her 3d, then B. to Q's 2d, and finally castle on the Q's side.
If, however, in lieu of that move, he play 11. B. to Q. R's 4th, you can
move 12. B. to Q's 2d, and presently castle on the Q's side; and lastly,
if he play 11. K. to R's sq., then you take your Queen to K. R's 5th,
and he cannot save the game.


GAME THE THIRD.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. to K. B's 3d.

It is seldom good to bring the Q. into play early in the game, unless
for some decisive blow, because she is so easily assailable by the
opponent's minor Pieces, and in attacking her he brings his forces into
action.

3. K. B. to Q. B's 4th. 3. Q. to K. Kt's 3d.

Black now attacks two undefended Pawns, but he can take neither without
ruinous loss to him; for suppose on your playing P. to Q's 3d, to
protect the K. P., he ventures to take the K. Kt. P., you immediately
take the K. B. P. with your Bishop (ch.). If he then take the Bishop
with his King, you attack his Queen with your Rook, and on her retiring
to R. 6th, you win her by K. Kt. to his 5th (ch.). On the other hand,
you can leave the King's Pawn, and castle safely.

4. Castles. 4. Q. takes K. P.
5. K. B. takes B. P. (ch.) 5. K. to Q's sq.

It is quite obvious that he would lose his Queen by the check of the
Knight, if he took the Bishop.

6. Kt. takes K's P. 6. K. Kt. to B's 3d.

If he take the Kt., you will play R. to K's sq., compelling him either
to take it with his Q. or be mated.

7. K. R. to K's sq. 7. Q. to K. B's 4th.
8. K. B. to K. Kt's 6th. 8. Q. to K's 3d.
9. Kt. to B's 7th. (ch.), and gains the Queen.


GAME THE FOURTH.
PHILIDOR'S DEFENCE.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. to K. B's 4th.
4. Q. P. takes P. 4. K. B. P. takes P.
5. Kt. to K. Kt's 5th. 5. P. to Q's 4th.
6. P. to K's 6th. 6. Kt. to K. R's 3d.
7. P. to K. B's 3d. 7. Q. Kt. to B's 3d.
8. B. to Q. Kt's 5th. 8. Q. to her 3d.
9. Q. Kt. to B's 3d. 9. Q. B. takes K. P.
10. K. Kt. takes B. 10. Q. takes Kt.
11. Q. takes Q's P. 11. Q. takes Q.
12. Kt. takes Q. 12. Castles.
13. P. takes K. P.
You have a Pawn more than Black, and a better position


FIRST VARIATION OF THIS ATTACK,
_Commencing at White's 7th move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. to K. B's 4th.
4. Q. P. takes P. 4. K. B. P. takes P.
5. Kt. to K. Kt's 5th. 5. P. to Q's 4th.
6. P. to K's 6th. 6. Kt. to K. R's 3d.
7. Q. Kt. to B's 3d. 7. P. to Q. B's 3d.
8. K. Kt. takes K. R. P. 8. Q. B. takes K. P. (best)
9. Kt. takes K. B. 9. K. takes Kt.
10. Q. Kt. takes K. P. 10. Kt. to K. Kt's 5th.
11. K. Kt. to K. Kt's 5th,
with the better game.


SECOND VARIATION OF THIS ATTACK.
_Commencing at White's 8th move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. to K. B's 4th.
4. Q. P. takes P. 4. K. B. P. takes P.
5. Kt. to K. Kt's 5th. 5. P. to Q's 4th.
6. P. to K's 6th. 6. Kt. to K. R's 3d.
7. Q. Kt. to B's 3d. 7. P. to Q. B's 3d.
8. K. Kt. takes K. P. 8. P. takes Kt.
9. Q. to K. R's 5th. (ch.) 9. P. to K. Kt's 3d.
10. Q. to K's 5th. 10. K. R. to Kt's sq.
11. B. takes K. Kt. 11. B. takes B.
12. Q. R. to Q's sq. 12. Q. to K's 2d.
13. Kt. takes K. P. 13. Q. B. takes P.
14. R. to Q's 6th. 14. Q. B. to K. B's 4th.
(the winning move.)
15. Kt. to B's 6th. (ch.) 15. K. to B's sq. (best)
16. R. to Q's 8th. (ch.) 16. K. to B's 2d.
17. B. to Q. B's 4th. (ch.) 17. B. to K's 3d. (best)
18. Kt. takes R., and wins.


VARIATION OF THE DEFENCE IN THIS OPENING,
_Beginning at Black's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. K. Kt. to B's 3d.
4. Q. B. to K. Kt's 5th. 4. Q. B. to K. Kt's 5th.
5. P. takes K. P. 5. B. takes Kt.
6. Q. takes B. 6. P. takes P.
7. Q. to her Kt's 3d. 7. P. to Q. Kt's 3d.
8. K. B. to Q. B's 4th. 8. Q. to Q's 2d.
9. B. takes Kt. 9. P. takes B.
10. Q. Kt. to B's 3d. 10. K. B. to K. Kt's 2d.
11. Q. R. to Q's sq. 11. Q. to K's 2d.
12. B. to Q. Kt's 5th. (ch.) 12. P. to Q. B's 3d.
13. Kt. to Q's 5th,
with an excellent game.


ANOTHER VARIATION OF THE DEFENCE,
_Beginning also from Black's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. Q. B. to K. Kt's 5th.
4. P. takes P. 4. B. takes Kt.
5. Q. takes B. 5. P. takes P.
6. B. to Q. B's 4th. 6. Q. to K. B's 3d.
7. Q. to her Kt's 3d. 7. P. to Q. Kt's 3d.
8. Q. Kt. to B's 3d. 8. P. to Q. B's 3d.
9. Castles. 9. B. to Q's 3d.
10. P. to K. B's 4th. 10. P. takes P.
11. Q. B. takes P. 11. B. takes B. (best)
12. P. to K's 5th. 12. B. takes K. R. P. (ch.)
And White has the better game.


SUMMARY OF THE FOREGOING VARIATIONS
IN PHILIDOR'S DEFENCE.

The result of the preceding analysis serves to prove that Q. P. one, as
the second move of Black, is not a tenable defence; since, play as he
can afterwards, if the best moves are adopted by the first player, he
will always have a very insecure or a very constrained game.


GAMES

ILLUSTRATIVE OF PHILIDOR'S DEFENCE.

GAME I.--Mr. Morphy plays without seeing the Chess
board or men, against M. Boucher, at Paris.

{PGN 01}

WHITE. (Mr. M.) BLACK. (M. B.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to K. B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. Q. takes P. 4. Q. Kt. to Q. B's 3d.
5. K. B. to Q. Kt's 5th. 5. Q. B. to Q's 2d.
6. B. takes Kt. 6. B. takes B.
7. B. to K. Kt's 5th. 7. P. to K. B's 3d.
8. B. to K. R's 4th. 8. Kt. to K. R's 3d.
9. Q. Kt. to Q. B's 3d. 9. K. B. to K's 2d.
10. Castles on K's side. 10. Castles.
11. Q. to Q. B's 4th. (ch.) 11. K. to R's sq.
12. K. Kt. to Q's 4th. 12. Q. to her 2d.
13. Q. R. to Q's sq. 13. K. R. to K. B's 2d.
14. P. to K. B's 4th. 14. P. to Q. R's 4th.
15. P. to K. B's 5th. 15. K. R. to K. B's sq.
16. K. Kt. to K's 6th. 16. K. R. to K. Kt's sq.
17. P. to Q. R's 4th. 17. Kt. to Kt's 5th.
18. Q. to K's 2d. 18. Kt. to K's 4th.
19. B. to K. Kt's 3d. 19. Q. to Q. B's sq.[A]
20. B. takes Kt. 20. Q. P. takes B.
21. K. R. to K. B's 3d.[B] 21. Q. B. to Q's 2d.[C]
22. K. R. to K. R's 3d.[D] 22. P. to K. R's 3d.
23. Q. to Q's 2d. 23. K. to R's 2d.[E]
24. Q. takes Q. B. 24. B. to Q's 3d.
25. K. R. takes K. R. P. (ch.)[F] 25. K. takes R.
26. R. to Q's 3d.[G] 26. K. to R's 4th.
27. Q. to K. B's 7th. (ch.)
And wins; the battle having lasted about seven hours.

[Footnote A: To enable him to capture the Bishop, which is about to take
the Kt., with the Q's Pawn.]

[Footnote B: The attack looks already irresistible, but the actual
finish is charmingly accomplished.]

[Footnote C: By this move Black may be said to lose a Piece. His best
course--but that a bad one--was possibly to retreat his Bishop to
K's square.]

[Footnote D: Threatening mate in two moves.]

[Footnote E: To avert the promised mate, by R. takes Pawn, &c.]

[Footnote F: The termination is very pretty--quite an elegant little
problem.]

[Footnote G: And Black has no possible means of escape; for, if he play
Q. to K's sq., White simply captures the Queen for nothing; if
B. to Q. B's 4th (ch.), then follows K. to B's sq., &c.]


GAME II.--Between Mr. Morphy and Mr. Harrwitz.

{PGN 02}

WHITE. (Mr. M.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to K. B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. Q. takes P. 4. Q. Kt. to Q. B's 3d.
5. K. B. to Q. Kt's 5th. 5. Q. B. to Q's 2d.
6. B. takes Kt. 6. B. takes B.
7. B. to K. Kt's 5th. 7. P. to K. B's 3d.
8. B. to K. R's 4th. 8. Kt. to K. R's 3d.
9. Q. Kt. to B's 3d. 9. K. B. to K's 2d.
10. Castles on K's side. 10. Q. to Q's 2d.
11. Q. R. to Q's sq. 11. Castles on K's side.
12. Q. to B's 4th. (ch.) 12. K. R. to K. B's 2d.
13. K. Kt. to Q's 4th. 13. Kt. to K. Kt's 5th.
14. P. to K. R's 3d. 14. Kt. to K's 4th.
15. Q. to K's 2d. 15. P. to K. Kt's 4th.[A]
16. B. to K. Kt's 3d. 16. K. R. to K. Kt's 2d.
17. K. Kt. to K. B's 5th. 17. K. R. to K. Kt's 3d.
18. P. to K. B's 4th. 18. P. takes P.
19. K. R. takes P. 19. K. to R's sq.
20. K. R. to K. R's 4th. 20. K. B. to his sq.
21. B. takes Kt. 21. K. B. P. takes B.
22. Q. R. to K. B's sq. 22. Q. to K's 3d.
23. Q. Kt. to Q. Kt's 5th. 23. Q. to K. Kt's sq.
24. Q. R. to K. B's 2d. 24. P. to Q. R's 3d.
25. Q. Kt. takes Q. B. P.[B] 25. Q. R. to Q. B's sq.
26. Q. Kt. to Q's 5th. 26. B. takes Kt.
27. K. P. takes B. 27. Q. R. to Q. B's 2d.[C]
28. P. to Q. B's 4th. 28. B. to K's 2d.
29. K. R. to K. R's 5th. 29. Q. to K's sq.
30. P. to Q. B's 5th.[D] 30. Q. R. takes P.
31. K. R. takes P. (ch.) 31. K. takes R.
32. Q. to K. R's 5th. (ch.) 32. K. to Kt. sq.
33. Kt. takes B. (ch.) 33. K. to Kt's 2d.[E]
34. Kt. to K. B's 5th. (ch.) 34. K. to Kt's sq.
35. Kt. takes Q. P.
And Black cannot possibly save the game.

[Footnote A: Very imprudent in such a position and against such an
opponent. It must be admitted, however, that Black has no good move at
this crisis.]

[Footnote B: Perfectly sound, as the sequel shows.]

[Footnote C: Taking the Pawn would have been injudicious; for example,

27. Q. takes Pawn.
28. K. R. takes K. R. P. (ch.) 28. K. takes R. (best).
29. Q. to K. R's 5th. (ch.) 29. B. to K. R's 3d.
30. Kt. takes B. 30. K. R. takes Kt.
31. Q. to K. B's 5th. (ch.) 31. Anything.
32. Q. takes Q. R., &c.]

[Footnote D: The first step in a combination of admirable daring and
ingenuity.]

[Footnote E: Had he taken the Knight it would have cost him his Queen.]


GAME III.--Between Mr. Morphy and Mr. Harrwitz.

{PGN 03}

WHITE. (Mr. M.) BLACK. (Mr. H.)
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to K. B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. Q. takes P. 4. Q. Kt. to Q. B's 3d.
5. K. B. to Q. Kt's 5th. 5. Q. B. to Q's 2d.
6. B. takes Kt. 6. B. takes B.
7. B. to K. Kt's 5th. 7. Kt. to K. B's 3d.
8. Q. Kt. to Q. B's 3d. 8. K. B. to K's 2d.
9. Castles on Q's side. 9. Castles.
10. K. R. to K's sq. 10. P. to K. R's 3d.
11. B. to K. R's 4th. 11. Kt. to K's sq.
12. B. takes B. 12. Q. takes B.
13. P. to K's 5th. 13. B. takes Kt.
14. P. takes B. 14. Q. to K. Kt's 4th. (ch.)
15. K. to Q. Kt's sq. 15. P. takes P.
16. K. R. takes P. 16. Q. to K. Kt's 7th.
17. Kt. to Q's 5th. 17. Q. takes K. R. P.
18. K. R. to K's sq. 18. Q. to Q's 3d.
19. K. R. to K. Kt's sq. 19. K. to K. R's 2d.
20. Q. to K's 3d. 20. P. to K. B's 4th.
21. Kt. to K. B's 4th. 21. Q. to Q. Kt's 3d.
22. Q. to K's 2d. 22. K. R. to K. B's 2d.
23. Q. to Q. B's 4th. 23. Q. to K. B's 3d.
24. Kt. to K. R's 5th.[A] 24. Q. to K's 2d.
25. Q. R. to K's sq. 25. Q. to Q's 2d.
26. P. to Q. R's 3d. 26. Kt. to Q's 3d.
27. Q. to Q's 4th. 27. Q. R. to K. Kt's sq.
28. K. R. to K. Kt's 2d. 28. P. to Q. Kt's 3d.
29. Q. R. to K. Kt's sq. 29. Kt. to K's sq.
30. Q. to Q. B's 3d. 30. P. to K. B's 5th.[B]
31. Q. R. to K. R's sq.[C] 31. P. to K. Kt's 3d.
32. Q. R. to K. Kt's sq. 32. Q. to Q's 4th.
33. Q. to K's sq. 33. P. takes Kt.
34. K. R. to Kt's 5th.[D] 34. Q. takes P.
35. Q. to K's 5th. 35. K. R. to K. B's 3d.
36. Q. to K's 7th. (ch.) 36. Q. R. to K. Kt's 2d.
37. Q. takes Kt. 37. P. takes R.
38. Q. to K's sq. 38. Q. to Q. B's 3d.
39. P. to K. B's 3d. 39. K. R. to K's 3d.
40. Q. to K. B's 2d. 40. Q. R. to K's 2d.
And White abandoned the game.

[Footnote A: This looks promising, but does not turn out well. He had
better, perhaps, have played K. R. to K. Kt's 6th.]

[Footnote B: Well played. White must now beware, for his Kt. is in sore
peril.]

[Footnote C: This will not save the Kt. The best move was
K. R. to Kt's 4th.]

[Footnote D: Merely desperate.]


GAME IV.--Between Mr. Morphy and Mr. Bird of London.

{PGN 04}

WHITE. (Mr. B.) BLACK. (Mr. M.)
1. P. to K's 4th. 1. P. to K's 4th.
2. Kt. to K. B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. to K. B's 4th.
4. Kt. to Q. B's 3d. 4. K. B. P. takes P.
5. Q. Kt. takes P. 5. P. to Q's 4th.
6. Kt. to K. Kt's 3d. 6. P. to K's 5th.
7. Kt. to K's 5th. 7. Kt. to K. B's 3d.
8. Q. B. to K. Kt's 5th. 8. B. to Q's 3d.
9. Kt. to K. R's 5th. 9. Castles.
10. Q. to Q's 2d. 10. Q. to K's sq.
11. P. to K. Kt's 4th. 11. Kt. takes K. Kt. P.
12. Kt. takes Kt. 12. Q. takes Kt.
13. Kt. to K's 5th. 13. Kt. to Q. B's 3d.
14. B. to K's 2d. 14. Q. to K. R's 6th.
15. Kt. takes Kt. 15. P. takes Kt.
16. B. to K's 3d. 16. R. to Q. Kt's sq.
17. Castles (Q. R.) 17. R. takes K. B. P.
18. B. takes R. 18. Q. to Q. R's 6th.
19. P. to Q. B's 3d. 19. Q. takes Q. R. P.
20. P. to Q. Kt's 4th. 20. Q. to Q. R's 8th. (ch.)
21. K. to B's 2d. 21. Q. to R's 5th. (ch.)
22. K. to Kt's 2d. 22. B. takes Q. Kt. P.
23. P. takes B. 23. R. takes P. (ch.)
24. Q. takes R. 24. Q. takes Q. (ch.)
25. K. to B's 2d. 25. P. to K's 6th.
26. B. takes P. 26. B. to K. B's 4th. (ch.)
27. R. to Q's 3d. 27. Q. to Q. B's 5th. (ch.)
28. K. to Q's 2d. 28. Q. to Q. R's 7th. (ch.)
29. K. to Q's square. 29. Q. to Kt's 8th. (ch.)
And White resigns.


GAME V.--(By Philidor.)

{PGN 05}

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to K. B's 3d. 2. P. to Q's 3d.
3. P. to Q's 4th. 3. P. to K. B's 4th.
4. P. takes K. P. 4. K. B. P. takes K. P.
5. Kt. to Kt's 5th. 5. P. to Q's 4th.
6. P. to K. B's 4th.[A] 6. K. B. to Q. B's 4th.
7. P. to Q. B's 4th. 7. P. to Q. B's 3d.
8. Q. Kt. to B's 3d. 8. K. Kt. to K's 2d.
9. P. to K. R's 4th. 9. P. to K. R's 3d.
10. K. Kt. to R's 3d. 10. Castles.
11. Q. Kt. to Q. R's 4th. 11. B. to Q. Kt's 5th. (ch.)
12. B. to Q's 2d. 12. B. takes B. (ch.)
13. Q. takes B. 13. P. to Q's 5th.
14. P. to Q. B's 5th. 14. P. to Q. Kt's 4th.
15. P. takes P. (in passing). 15. Q. R. P. takes P.
16. P. to Q. Kt's 3d. 16. Q. B. to K's 3d.
17. B. to K's 2d. 17. Kt. to K. B's 4th.
18. K. Kt. to his sq. 18. K. Kt. to Kt's 6th.
19. K. R. to his 2d. 19. P. to K's 6th.
20. Q. to her Kt's 2d. 20. P. to Q's 6th.
21. B. to K. B's 3d. 21. K. R. takes P.
22. Castles on Q's side. 22. K. R. takes Kt.
23. P. takes K. R. 23. Q. R. takes P.
24. P. to Q. R's 3d. 24. R. to Q. B's 5th. (ch.)
25. K. to Q. Kt's sq. 25. R. to Q. B's 7th.
26. Q. to Kt's 4th. 26. Q. Kt. to R's 3d.
27. Q. to K. B's 4th. 27. Q. Kt. to B's 4th.
28. Q. takes K. Kt.
And Black mates in two moves.

[Footnote A: This is not the proper move; he should play
6. P. to K's 6th.]


GAME THE FIFTH.

PETROFF'S DEFENCE.

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. K. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. P. to K's 5th. 4. Kt. to K's 5th. (best)
5. Kt. takes P. 5. P. to Q's 3d. (best)
6. P. takes P. 6. K. B. takes P.
7. K. B. to Q. B's 4th. 7. K. B. to Q. B's 4th.
8. Q. B. to K's 3d. 8. Castles.
9. Castles. 9. Q. Kt. to Q's 2d.
The game is equal.


VARIATION I.

_Commencing at Black's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. K. Kt. to B's 3d.
3. P. to Q's 4th. 3. Kt. takes P.
4. K. B. to Q's 3d. 4. P. to Q's 4th.
5. Kt. takes K's P. 5. Kt. to Q's 3d.
6. P. to Q. B's 4th. 6. P. takes P.
7. K. Kt. takes P. 7. Q. B. to K's 3d.
8. Kt. to K's 3d. 8. B. to K's 2d.
9. Castles. 9. Castles.
You have the move, and somewhat the advantage of position.


VARIATION II.

_Beginning at White's 5th move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. K. Kt. to B's 3d.
3. P. to Q's 4th. 3. P. takes P.
4. P. to K's 5th. 4. Kt. to K's 5th.
5. K. B. to Q's 3d. 5. K. Kt. to Q. B's 4th
6. Kt. takes P. 6. P. to Q's 3d.
7. P. takes P. 7. K. B. takes P.
8. Castles. 8. Castles.

It would not be a good move for Black, instead of castling, to take your
K. R. P. (ch.) and then to take the Kt., on account of your check with
the B., which would leave his Q. exposed to capture.


VARIATION III.

_Beginning at White's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. K. Kt. to B's 3d.
3. Kt. takes K's P. 3. Kt. takes P.
4. Q. to K's 2d. 4. Q. to K's 2d.
5. Q. takes Kt. 5. P. to Q's 3d.
6. P. to Q's 4th. 6. P. to K. B's 3d.
7. P. to K. B's 4th. 7. Q. Kt. to Q's 2d.
8. Q. Kt. to B's 3d. 8. Q. P. takes Kt.
9. Q. Kt. to Q's 5th. 9. Q. to her 3d.
10. Q. P. takes P. 10. P. takes P.
11. P. takes P. 11. Q. to her B's 3d.
12. K. B. to Q. Kt's 5th. 12. Q. to her B's 4th.
13. P. to Q. Kt's 4th.

Winning the Q. At his 12th move, Black might prolong the game by playing
12. Q. to K. Kt's 3d, but in that case you would take 13. Q. B. P. with
the Kt. (ch.), then take Q. with Q., and afterwards Q. R. with Kt.


VARIATION IV.

_Beginning at Black's 3d move._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th
2. K. Kt. to B's 3d. 2. K. Kt. to B's 3d.
3. Kt. takes K. P. 3. P. to Q's 3d.
4. Kt. to K. B's 3d. 4. Kt. takes K's P.
5. P. to Q's 4th. 5. P. to Q's 4th.
6. K. B. to Q's 3d. 6. K. B. to K's 2d.
7. Castles. 7. Q. Kt. to B's 3d.
8. P. to Q. B's 4th. 8. Q. B. to K's 3d.
9. P. to Q. R's 3d. 9. Castles.
You are now enabled to play Q. to her B's 2d, and
obtain a good attacking situation.


ANOTHER VARIATION,

_Beginning at the 3d move of White._

WHITE. BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. K. Kt. to B's 3d.
3. K. B. to Q. B's 4th. 3. Kt. takes P.
4. Q. to K's 2d. 4. P. to Q's 4th.
5. Kt. takes K. P. 5. K. B. to Q. B. 4 (best)
6. P. to Q's 3d. 6. B. takes K. B. P. (ch.)
7. K. to Q's sq. (best) 7. B. to Q. Kt's 3d.
8. Kt. takes K. B. P. 8. Q. B. to K. Kt's 5th.
9. Kt. takes Q. 9. B. takes Q. (ch.)
10. K. takes B. 10. Kt. to K. B's 7th.
11. R. to K. B's sq. 11. P. takes B.
12. Kt. to K's 6th. 12. P. takes P. (ch.)
13. P. takes P. 13. K. to his 2d.
14. Kt. takes K. Kt. P. 14. R. to K. Kt's sq.
15. Kt. to K. B's 5th. (ch.) 15. K. to his 3d.
16. Q. B. to K's 3d. 16. B. takes B.
17. Kt. takes B. 17. Kt. to K. Kt's 5th.
The positions are equal, but you have a pawn more.

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